I remember one of our high school librarians mentioning last year that Minecraft often brought out the best and the worse in her students. At times, she was quite surprised by the vehemence and the visceral reaction kids had. The game became personal and in some ways “real” to them. The guiding question below from TSU could be the starting point of an interesting conversation. Any ideas at your end? How do you cope? Do you have to police students? Are students forthcoming about problems that can occur while playing Minecraft or other games?

Teen Services Underground posted: “You’ve got questions, we’ve got answers! Our volunteer Agents are on the job! Here’s what they have to say this week…. Question: We have a HUGE Minecraft culture among our teens and tweens at our library, and it is presenting some unique problems.”

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Ask an Agent: Minecraft, loudness, & online bullying

by Teen Services Underground

You’ve got questions, we’ve got answers! Our volunteer Agents are on the job! Here’s what they have to say this week….

Question: We have a HUGE Minecraft culture among our teens and tweens at our library, and it is presenting some unique problems. In addition to other patron’s concerns (noise levels, using the computers all day for gaming, etc.) there seems to be an issue with online bullying, which is harder to detect and to enforce rules that aren’t completely arbitrary. Any tips for how to make and enforce effective policies on online bullying (or general crowd control)?

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Teen Services Underground | October 28, 2015 at 8:00 am | Categories: Ask A Teen Services Agent | URL: http://wp.me/p5tYAG-CF

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